Man-Eater Bug Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Banisher of the Light
R Rarity
Banisher of the Light
R Rarity
Banisher of the Light
LIGHT 3
Banisher of the Light
  • ATK:

  • 100

  • DEF:

  • 2000


Any card sent to the Graveyard is banished instead.

R Rarity
Banisher of the Radiance
R Rarity
Banisher of the Radiance
R Rarity
Banisher of the Radiance
LIGHT 3
Banisher of the Radiance
  • ATK:

  • 1600

  • DEF:

  • 0


Any card sent to the Graveyard is banished instead.

R Rarity
Fierce Tiger Monghu
R Rarity
Fierce Tiger Monghu
R Rarity
Fierce Tiger Monghu
EARTH 4
Fierce Tiger Monghu
  • ATK:

  • 1700

  • DEF:

  • 1000


All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.

R Rarity
Gadarla, the Mystery Dust Kaiju
R Rarity
Gadarla, the Mystery Dust Kaiju
R Rarity
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.

R Rarity
Gendo the Ascetic Monk
R Rarity
Gendo the Ascetic Monk
R Rarity
Gendo the Ascetic Monk
WATER 4
Gendo the Ascetic Monk
  • ATK:

  • 300

  • DEF:

  • 1800


Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.

R Rarity
Mimicking Man-Eater Bug
R Rarity
Mimicking Man-Eater Bug
R Rarity
Mimicking Man-Eater Bug
EARTH 4
Mimicking Man-Eater Bug
  • ATK:

  • 450

  • DEF:

  • 600


FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.

R Rarity
Clockwork Night
R Rarity
Clockwork Night
R Rarity
Clockwork Night
Spell Continuous
Clockwork Night

    All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.

    R Rarity
    Decisive Battle of Golgonda
    R Rarity
    Decisive Battle of Golgonda
    R Rarity
    Decisive Battle of Golgonda
    Spell Continuous
    Decisive Battle of Golgonda

      This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you have "Fallen of Albaz" on your field or in your GY: You can Special Summon 1 "Springans" monster from your hand or Deck. You can only use this effect of "Decisive Battle of Golgonda" once per turn.

      R Rarity
      Dimensional Fissure
      R Rarity
      Dimensional Fissure
      R Rarity
      Dimensional Fissure
      Spell Continuous
      Dimensional Fissure

        Any monster sent to the Graveyard is banished instead.

        R Rarity
        Moon Mirror Shield
        R Rarity
        Moon Mirror Shield
        R Rarity
        Moon Mirror Shield
        Spell Equip
        Moon Mirror Shield

          If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.

          R Rarity
          Mystical Space Typhoon
          R Rarity
          Mystical Space Typhoon
          R Rarity
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.

            R Rarity
            Black Horn of Heaven
            R Rarity
            Black Horn of Heaven
            R Rarity
            Black Horn of Heaven
            Trap Counter
            Black Horn of Heaven

              When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.

              R Rarity
              Dogmatika Punishment
              R Rarity
              Dogmatika Punishment
              R Rarity
              Dogmatika Punishment
              Trap Normal
              Dogmatika Punishment

                Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.

                R Rarity
                Grave of the Super Ancient Organism
                R Rarity
                Grave of the Super Ancient Organism
                R Rarity
                Grave of the Super Ancient Organism
                Trap Continuous
                Grave of the Super Ancient Organism

                  All Level 6 or higher Special Summoned monsters on the field cannot declare attacks or activate their effects.

                  R Rarity
                  Mind Drain
                  R Rarity
                  Mind Drain
                  R Rarity
                  Mind Drain
                  Trap Continuous
                  Mind Drain

                    Activate this card by paying 1000 LP. Effects of monsters in the hand cannot be activated.

                    R Rarity
                    Torrential Tribute
                    R Rarity
                    Torrential Tribute
                    R Rarity
                    Torrential Tribute
                    Trap Normal
                    Torrential Tribute

                      When a monster(s) is Summoned: Destroy all monsters on the field.

                      Extra Deck

                      R Rarity
                      Brigrand the Glory Dragon
                      R Rarity
                      Brigrand the Glory Dragon
                      R Rarity
                      Brigrand the Glory Dragon
                      DARK 8
                      Brigrand the Glory Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      "Fallen of Albaz" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.

                      R Rarity
                      Sprind the Irondash Dragon
                      R Rarity
                      Sprind the Irondash Dragon
                      R Rarity
                      Sprind the Irondash Dragon
                      DARK 8
                      Sprind the Irondash Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      "Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.

                      R Rarity
                      Constellar Hyades
                      R Rarity
                      Constellar Hyades
                      R Rarity
                      Constellar Hyades
                      LIGHT
                      Constellar Hyades
                      • ATK:

                      • 1900

                      • DEF:

                      • 1100


                      2 Level 3 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.

                      R Rarity
                      Number 104: Masquerade
                      R Rarity
                      Number 104: Masquerade
                      R Rarity
                      Number 104: Masquerade
                      LIGHT
                      Number 104: Masquerade
                      • ATK:

                      • 2700

                      • DEF:

                      • 1200


                      3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

                      R Rarity
                      Number 44: Sky Pegasus
                      R Rarity
                      Number 44: Sky Pegasus
                      R Rarity
                      Number 44: Sky Pegasus
                      LIGHT
                      Number 44: Sky Pegasus
                      • ATK:

                      • 1800

                      • DEF:

                      • 1600


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.

                      R Rarity
                      Number 49: Fortune Tune
                      R Rarity
                      Number 49: Fortune Tune
                      R Rarity
                      Number 49: Fortune Tune
                      LIGHT
                      Number 49: Fortune Tune
                      • ATK:

                      • 400

                      • DEF:

                      • 900


                      2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.

                      R Rarity
                      Number 50: Blackship of Corn
                      R Rarity
                      Number 50: Blackship of Corn
                      R Rarity
                      Number 50: Blackship of Corn
                      DARK
                      Number 50: Blackship of Corn
                      • ATK:

                      • 2100

                      • DEF:

                      • 1500


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.

                      N Rarity
                      Number 70: Malevolent Sin
                      N Rarity
                      Number 70: Malevolent Sin
                      N Rarity
                      Number 70: Malevolent Sin
                      DARK
                      Number 70: Malevolent Sin
                      • ATK:

                      • 2400

                      • DEF:

                      • 1200


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

                      R Rarity
                      Super Quantal Mech Beast Grampulse
                      R Rarity
                      Super Quantal Mech Beast Grampulse
                      R Rarity
                      Super Quantal Mech Beast Grampulse
                      WATER
                      Super Quantal Mech Beast Grampulse
                      • ATK:

                      • 1800

                      • DEF:

                      • 2800


                      2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.

                      R Rarity
                      Tin Archduke
                      R Rarity
                      Tin Archduke
                      R Rarity
                      Tin Archduke
                      EARTH
                      Tin Archduke
                      • ATK:

                      • 2200

                      • DEF:

                      • 1200


                      3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)

                      Main: 40 Extra: 15

                      R Rarity
                      1 cardBanisher of the Light
                      R Rarity
                      1 cardBanisher of the Light
                      Banisher of the Light
                      LIGHT 3
                      Banisher of the Light
                      • ATK:

                      • 100

                      • DEF:

                      • 2000


                      Any card sent to the Graveyard is banished instead.


                      R Rarity
                      3 cardBanisher of the Radiance
                      R Rarity
                      3 cardBanisher of the Radiance
                      Banisher of the Radiance
                      LIGHT 3
                      Banisher of the Radiance
                      • ATK:

                      • 1600

                      • DEF:

                      • 0


                      Any card sent to the Graveyard is banished instead.


                      R Rarity
                      3 cardFierce Tiger Monghu
                      R Rarity
                      3 cardFierce Tiger Monghu
                      Fierce Tiger Monghu
                      EARTH 4
                      Fierce Tiger Monghu
                      • ATK:

                      • 1700

                      • DEF:

                      • 1000


                      All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.


                      R Rarity
                      2 cardGadarla, the Mystery Dust Kaiju
                      R Rarity
                      2 cardGadarla, the Mystery Dust Kaiju
                      Gadarla, the Mystery Dust Kaiju
                      WIND 8
                      Gadarla, the Mystery Dust Kaiju
                      • ATK:

                      • 2700

                      • DEF:

                      • 1600


                      You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


                      R Rarity
                      3 cardGendo the Ascetic Monk
                      R Rarity
                      3 cardGendo the Ascetic Monk
                      Gendo the Ascetic Monk
                      WATER 4
                      Gendo the Ascetic Monk
                      • ATK:

                      • 300

                      • DEF:

                      • 1800


                      Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.


                      R Rarity
                      3 cardMimicking Man-Eater Bug
                      R Rarity
                      3 cardMimicking Man-Eater Bug
                      Mimicking Man-Eater Bug
                      EARTH 4
                      Mimicking Man-Eater Bug
                      • ATK:

                      • 450

                      • DEF:

                      • 600


                      FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.


                      R Rarity
                      3 cardClockwork Night
                      R Rarity
                      3 cardClockwork Night
                      Clockwork Night
                      Spell Continuous
                      Clockwork Night

                        All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.


                        R Rarity
                        3 cardDecisive Battle of Golgonda
                        R Rarity
                        3 cardDecisive Battle of Golgonda
                        Decisive Battle of Golgonda
                        Spell Continuous
                        Decisive Battle of Golgonda

                          This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you have "Fallen of Albaz" on your field or in your GY: You can Special Summon 1 "Springans" monster from your hand or Deck. You can only use this effect of "Decisive Battle of Golgonda" once per turn.


                          R Rarity
                          3 cardDimensional Fissure
                          R Rarity
                          3 cardDimensional Fissure
                          Dimensional Fissure
                          Spell Continuous
                          Dimensional Fissure

                            Any monster sent to the Graveyard is banished instead.


                            R Rarity
                            3 cardMoon Mirror Shield
                            R Rarity
                            3 cardMoon Mirror Shield
                            Moon Mirror Shield
                            Spell Equip
                            Moon Mirror Shield

                              If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


                              R Rarity
                              2 cardMystical Space Typhoon
                              R Rarity
                              2 cardMystical Space Typhoon
                              Mystical Space Typhoon
                              Spell Quick
                              Mystical Space Typhoon

                                Target 1 Spell/Trap on the field; destroy that target.


                                R Rarity
                                2 cardBlack Horn of Heaven
                                R Rarity
                                2 cardBlack Horn of Heaven
                                Black Horn of Heaven
                                Trap Counter
                                Black Horn of Heaven

                                  When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                                  R Rarity
                                  3 cardDogmatika Punishment
                                  R Rarity
                                  3 cardDogmatika Punishment
                                  Dogmatika Punishment
                                  Trap Normal
                                  Dogmatika Punishment

                                    Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                    R Rarity
                                    3 cardGrave of the Super Ancient Organism
                                    R Rarity
                                    3 cardGrave of the Super Ancient Organism
                                    Grave of the Super Ancient Organism
                                    Trap Continuous
                                    Grave of the Super Ancient Organism

                                      All Level 6 or higher Special Summoned monsters on the field cannot declare attacks or activate their effects.


                                      R Rarity
                                      1 cardMind Drain
                                      R Rarity
                                      1 cardMind Drain
                                      Mind Drain
                                      Trap Continuous
                                      Mind Drain

                                        Activate this card by paying 1000 LP. Effects of monsters in the hand cannot be activated.


                                        R Rarity
                                        2 cardTorrential Tribute
                                        R Rarity
                                        2 cardTorrential Tribute
                                        Torrential Tribute
                                        Trap Normal
                                        Torrential Tribute

                                          When a monster(s) is Summoned: Destroy all monsters on the field.


                                          R Rarity
                                          3 cardBrigrand the Glory Dragon
                                          R Rarity
                                          3 cardBrigrand the Glory Dragon
                                          Brigrand the Glory Dragon
                                          DARK 8
                                          Brigrand the Glory Dragon
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          "Fallen of Albaz" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.


                                          R Rarity
                                          3 cardSprind the Irondash Dragon
                                          R Rarity
                                          3 cardSprind the Irondash Dragon
                                          Sprind the Irondash Dragon
                                          DARK 8
                                          Sprind the Irondash Dragon
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          "Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.


                                          R Rarity
                                          1 cardConstellar Hyades
                                          R Rarity
                                          1 cardConstellar Hyades
                                          Constellar Hyades
                                          LIGHT
                                          Constellar Hyades
                                          • ATK:

                                          • 1900

                                          • DEF:

                                          • 1100


                                          2 Level 3 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.


                                          R Rarity
                                          1 cardNumber 104: Masquerade
                                          R Rarity
                                          1 cardNumber 104: Masquerade
                                          Number 104: Masquerade
                                          LIGHT
                                          Number 104: Masquerade
                                          • ATK:

                                          • 2700

                                          • DEF:

                                          • 1200


                                          3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                          R Rarity
                                          1 cardNumber 44: Sky Pegasus
                                          R Rarity
                                          1 cardNumber 44: Sky Pegasus
                                          Number 44: Sky Pegasus
                                          LIGHT
                                          Number 44: Sky Pegasus
                                          • ATK:

                                          • 1800

                                          • DEF:

                                          • 1600


                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.


                                          R Rarity
                                          1 cardNumber 49: Fortune Tune
                                          R Rarity
                                          1 cardNumber 49: Fortune Tune
                                          Number 49: Fortune Tune
                                          LIGHT
                                          Number 49: Fortune Tune
                                          • ATK:

                                          • 400

                                          • DEF:

                                          • 900


                                          2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                          R Rarity
                                          2 cardNumber 50: Blackship of Corn
                                          R Rarity
                                          2 cardNumber 50: Blackship of Corn
                                          Number 50: Blackship of Corn
                                          DARK
                                          Number 50: Blackship of Corn
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 1500


                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                                          N Rarity
                                          1 cardNumber 70: Malevolent Sin
                                          N Rarity
                                          1 cardNumber 70: Malevolent Sin
                                          Number 70: Malevolent Sin
                                          DARK
                                          Number 70: Malevolent Sin
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1200


                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                          R Rarity
                                          1 cardSuper Quantal Mech Beast Grampulse
                                          R Rarity
                                          1 cardSuper Quantal Mech Beast Grampulse
                                          Super Quantal Mech Beast Grampulse
                                          WATER
                                          Super Quantal Mech Beast Grampulse
                                          • ATK:

                                          • 1800

                                          • DEF:

                                          • 2800


                                          2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.


                                          R Rarity
                                          1 cardTin Archduke
                                          R Rarity
                                          1 cardTin Archduke
                                          Tin Archduke
                                          EARTH
                                          Tin Archduke
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 1200


                                          3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)


                                          master-duel
                                          Man-Eater Bug
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